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Bevel (Available with 3D Canvas Pro and the 3D
Canvas Deform Plug-In Package) Bevels the selected faces.
If you do not have 3D Canvas Pro, you can bevel edges using the Extrude operation.
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Divide (Available with 3D Canvas Pro
and the 3D Canvas Detail Plug-In Package) Divides
the faces that make up the selection.
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Smooth Divides the faces that make up
the selected object, and attempts to smooth it.
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Extrude Extrudes and optionally
Bevels the selected faces.
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Optimize Optimizes the geometry of the object. This often results in a
smaller number of polygons, but may also correct rendering problems that result from
deformation, point editing and face editing.
It is also useful to optimize objects prior to Boolean set operations. This is likely
to be useful when objects have been deformed, point edited or face edited.
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Solidify
Solidifies an object. Often when objects are imported from other 3D modeling programs, the
objects are not solid. This operation attempts to fill any holes found. If this Operation
does not make the object solid, or makes it even less solid, try using the Triangulate
Operation on the object first. |
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Split (Available with 3D Canvas Pro and
the 3D Canvas Detail Plug-In Package) Splits the
selected point or points.
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Tip (Available with 3D Canvas Pro and the 3D
Canvas Detail Plug-In Package) Creates Tips on the selection.
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Triangulate (Available with 3D Canvas Pro
and the 3D Canvas Detail Plug-In Package) Triangulates
an object. This is commonly used in conjunction with the Solidify Object Operation to
correct problems with geometries imported from other 3D modeling programs.
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Trim (Available with 3D Canvas Pro and
the 3D Canvas Detail Plug-In Package) Trims the
selection. |